This week has been an interesting one. Lots of ups and downs in the XNA Community and lots of things that we’re not sure yet if it’s an up or down. One of the biggest changes that happened was that the Top Downloads list on Xbox.com and on the Xbox dashboard is now calculated differently for Xbox LIVE Indie Games. It’s still not clear what impact this is going to have (although I know it feels pretty clear to some of you in the community!) but this lead to some interesting things. One, we got to ......
This has been kind of a crappy week for me. Kids are all puking like crazy so I’m up most nights taking care of them. Fun times being a day! (I have 4 kids in case you didn’t know!). And while my kids have been puking, the community has been busy puking too. Puking up a ton of awesomeness! Yeah…probably not the best analogy but I’m tired. I did want to take the time to point out one thing that resonated loudly with me this week. You’ll see some interviews with Kris Steele by Steven Hurdle. In that ......
MIX 11 happened this past week and I’m still trying to find and catch up on all the announcements changes that came from that. It looks like we can now use XNA on the web via Silverlight (and am I reading that we can do 3d?). We can now use Silverlight in our XNA projects with Windows Phone 7 (yay for having an easy way to make UI’s in XNA now!). And I’m still searching around to see if there were any other big news. The Silverlight + XNA news is pretty big because that opens up a lot of new game ......
What a crazy week! Big game releases from the XNA Community, podcasts, reviews, interviews, new educational content being posted and all sorts of upcoming titles that I’m excited about. If there was ever a week that I missed stuff, this was the week. Seemed like every time I glanced at twitter or checked my RSS feeds there was some interesting and new XNA thing going on. No need for me to try and convince you, just like at the size of this weeks XNA Notes! Time Critical XNA News: Making Windows Phone ......
Today is April Fool's day...and apparently I fooled quite a few people with my post earlier today! Sorry if you were outraged, concerned (or maybe you were happy and elated?) but I am not losing my MVP status. I'm still an XNA MVP and hope to remain one for as long as XNA is around. I really love the technology and this community! Something that was NOT an April fool's joke however, there are now two new XNA MVPs (well only two knew that I'm aware of, if there's more, please make yourself known!). ......
[What you see below was an April Fool's Joke! I am still an MVP and was already re-awarded for the year back in January! I'm still laughing at how many people this fooled (although I did feel a little bad when I saw all the nice comments being made) It was kind of like faking your own death, I got to read a so many wonderful things about me and it was really quite touching just how many people reached out to me or got really upset or angry about this news. Thanks for the concern, but I am still an ......