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After finishing Game-a-Week One I immediately wanted to go back and begin refactoring the code although I also wanted to work on a game demo idea I've had for quite awhile.  I tried doing both over the holiday weekend while up north (without internet!) and eventually hit a wall with an error.

Today I am going to restart my refactoring and updates by starting Game-a-Week 2.  This challenge is to do the following:

  • Refactor the old code
  • Add a handful of new features to the demo

This sounds simple enough but will be quite a challenge to finish in just around a week.  I have an idea on how I want to refactor the code, but the new features I'd like to implement will be tricky.  I'm going to try to implement:

  • Quest giving / finishing / NPC's
  • Quest Log Menu
  • Inventory giving / receiving
  • Inventory Menu

This Game-a-Week is much more design oriented although will provide a good challenge for programming as well.  Wish me luck!

Posted on Thursday, June 3, 2010 2:10 AM Updates | Back to top


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