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I worked more on my first Unreal map this weekend although it still is bland and needs loads more meshes.  Here are some screens:

Upper Walkway:


Main Control Room:

This map is tentatively called DM-ControlRoom.  It's a relatively small map set in this dungy looking basement loaded with machinery.

I've also got plans for 2 more maps I will build and release with my first 'Map Pack'.  It will contain DM-ControlRoom, DM-Substation, and DM-ToxicRiver (all early titles).

Set in an abandonded, war-torn cathedral/church that has recently become a human power station littered with machinery used to supply our cities with reserve power in a time of war.  This will be my first map with outdoor environments.

Toxic River takes place in a sewer system featuring catwalks, a trench filled with green liquid, and a green waterfall.  This will be my first map using water.

I might start ToxicRiver tonight so I can break from CR for awhile (build the basic geometry for TR).  I realized quickly making these maps I prefer the dark and dirty looks found more prominantly in Epic's Gears of War games although I will make sure to make some space and techy maps soon.  I'm still getting used to the game assets (primarily the static meshes).  More pics coming soon.

Posted on Monday, July 21, 2008 3:22 PM | Back to top

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